Published: 2022 May 22
The first commercial Sokoban game was created in 1982 for PC-8801 and was distributed in a cassette tape format in 1982.
The source code of the game was also included in the 1987 book "THE 倉庫番" (pages 117-122).
This game featured 20 puzzles, but only the first 10 used the core Sokoban mechanics. Puzzles 11 to 20 introduced a secret mechanic: the player could break certain predefined walls by pressing them from a specific side, leaving a free space in their wake.
The breakable walls did not differ visually from ordinary walls, but breaking them is essential to solving the puzzle.
Curiosity: The cassette tape for this game is physically blank on side B, but reading the content reveals the entire game is present on both sides!